Lineage 2- Debuffy
11. 11. 2010
Arcane Chaos – Cancel+Debuff resistance -30%, Magic MP Cost +30%, MP Regen per tick 24
Armor Crush – P.Def. -30%, M.Def. -30%
Aura Flare – All Magic Damage -50%, this includes the Aura you cast to get the debuff
Blizzard – Speed -50%
Block Shield – P.Def. -10%
Block Wind Walk – Speed -10%
Cripple 1-5 – Speed -30%
Cripple 6+ – Speed -50%
Curse Chaos 1 – Accuracy -12
Curse Chaos 2+ – Accuracy -13
Curse Disease 1+ – Amount restored from Heals -50%
Curse Gloom – M.Def. -23%
Curse of Abyss – M.Atk. -30%, P.Def. -30%, Evasion -6, Speed -10%, Casting Spd. -20%, Magic Critical Rate -30%
Curse of Doom – Physical+Magical Skill Silence
Curse of Shade 1 – P.Def. -6%, M.Def. -6%
Curse of Shade 2 – P.Def. -8%, M.Def. -8%
Curse of Shade 3+ – P.Def. -10%, M.Def. -10%
Curse: Weakness 1 – P.Atk. -17%
Curse: Weakness 2-5 – P.Atk. -20%
Curse: Weakness 6+ – P.Atk. -23%
Dance of Medusa – Petrify
Dark Vortex – MP Regen per tick -12, Resistance to Darkness attribute -30%
Demon Wind – Amount restored from Heals -50%
Entangle 1 – Speed -30%
Entangle 2+ – Speed -50%
Fire Vortex – Speed -10%, Atk. Spd. -30%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Fire attribute -20%
Freezing Strike 1+ – Speed -30%
Frost Bolt 1+ – Speed -30%
Hamstring 1+ – Speed -50%
Hamstring Shot – Speed -50%
Hex – P.Def. -23%
Hot Springs Cholera 6-7 – Evasion -5
Hot Springs Cholera 8-9 – Evasion -8
Hot Springs Cholera 10 – Evasion -10
Howl – P.Atk. -23%
Ice Bolt 1+ – Speed -30%
Ice Vortex – Speed -30%, Atk. Spd. -10%, Casting Spd. -10%, MP Regen per tick -12, Resistance to Water attribute -20%
Light Vortex – Accuracy -6, MP Regen per tick -12, Resistance to Holy attribute -30%
Mass Block Wind Walk – Speed -10%
Mass Curse of Shade 1 – P.Def. -6%, M.Def. -6%
Mass Curse of Shade 2 – P.Def. -8%, M.Def. -8%
Mass Curse of Shade 3+ – P.Def. -10%, M.Def. -10%
Mass Shield Block – P.Def. -10%
Mass Slow 1+ – Speed -50%
Poltergeist Cubic – P.Atk. -23% or P.Def. -23% or Atk. Spd. -23%
Power Break 1-2 – P.Atk. -20%
Power Break 3+ – P.Atk. -23%
Sanctuary – P.Atk. -23%
Seal of Chaos 1-2 – Accuracy -6
Seal of Chaos 3+ – Accuracy -8
Seal of Despair – P.Atk. -10%, M.Def. -30%, Accuracy -6, Critical -30%, Critical Damage -30%, Speed -20%, Atk. Spd. -30%
Seal of Disease – HP restored from heals -50%
Seal of Scourge 1+ – HP regen per tick set to 0
Seal of Slow 1 – Speed -30%
Seal of Slow 2+ – Speed -50%
Seal of Suspension 1+ – Reuse delay +200%
Seal of Winter – Atk. Spd. -23%
Shield Slam – Physical skill silence
Shock Blast – P.Def. -30%, M.Def. -30%
Slow 1 – Speed -30%
Slow 2+ – Speed -50%
Surrender to Earth 1 – Resistance against Earth attribute -25%
Surrender to Earth 2+ – Resistance against Earth attribute -30%
Surrender to Fire 1-3 – Resistance against Fire attribute -25%
Surrender to Fire 4+ – Resistance against Fire attribute -30%
Surrender to Poison 1-3 – Resistance against Poison attribute -25%
Surrender to Poison 4+ – Resistance against Poison attribute -30%
Surrender to Water 1+ – Resistance against Water attribute -30%
Surrender to Wind 1+ – Resistance against Wind attribute -30%
Touch of Death – Max CP -90%, Resist Debuffs -30%, Heals are 30% less effective
Wind Shackle 1 – Atk. Spd. -17%
Wind Shackle 2-5 – Atk. Spd. -20%
Wind Shackle 6+ – Atk. Spd. -23%
Wind Vortex – Speed -10%, Atk. Spd. -10%, Casting Spd. -30%, MP Regen per tick -12, Resistance to Wind attribute -20%